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RESCUE TIM.E

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​Rescue Tim.e is a FPS/TPS game.

Developped for the Paris Global Game Jam 2014 (in 48h hours), Rescue Tim.e is the adventure of a little boy in the street with his superhero glasses.


 

We combined the power of Occulus Rift with Unity in a little 3D world to create a fun environment. There are two sides in the game: one where you walk in the street in TPS (you play on the screen), and one other where you hit some bad guys when you're wearing your superhero glasses (in FPS with Occulus). Our team arrived in the top ten of approximatly 30 other games.

MY ROLE

3D Modeler/ 3D animator.

 

UNDEROVER

Underover is a FPS/RPG situated in a destroyed Paris.

With an international team of twenty persons, mostly working in the industry (as Ubisoft), Underover is an ambitious indie game thought by and for videogame lovers.

MY ROLE

3D Modeler, part of the lead artistic direction.

Website:  not available yet.​

VIZCACHA

Vizcacha is an indie platform game made with Remi Morillon from Frenetic Experience studio.​

Made for the Game à Niaque 2011 in one monte, Vizcacha tells the story of a rabbit who wanted to know how to fly.

 

The game was selected to be finalist and even received the last year winners' favorite game.

Dev Team

Graphics: William Bobant

Game Design/Programming: Rémi Morillon

Frenetic Experience Studio: http://www.freneticexperience.com/

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